Fixed the issue where Eden could be unavailable in the Formation menu, preventing the battle from starting.Enabled skipping of in-battle dialogue events.Added in-battle events with choices that can impact battle balance.Added the option to switch sorting orders under the Formation menu.Added different in-game cursor styles (can be found under Settings).Patch Notes Community-Requested Fixes and Improvements Last but not least, we fixed various bugs that our community reported, to make Lost Eidolons more polished than ever! In order to address feedback about repeating the same battle, we made adjustments so that each optional battle can be a bit more interesting. The optional battle improvements we’ve mentioned previously also comes in this patch. Taking in that feedback, we made improvements: we added more detail to the ending, as well as epilogues for each character so that Tacticians can learn more about what came after the plight for their favorites.Īnother area we received a lot of feedback on was the final battle’s balance, so we added some in-battle events that can help ease the difficulty. We had quite a few Tacticians who wanted more from the game’s ending. In this patch, we added finishing touches to make the game feel more polished overall. It’s already been a full month since we’ve entered the new year. Now, here’s a word about this patch from Jin Sang Kim, the Creative Director of Lost Eidolons. You will be prompted to download the patch the next time you open Lost Eidolons. Please note that if you are playing at this time, your game will not be interrupted. Today, we are releasing version GM1.5.00.R15 to apply the following fixes and improvements. We hope you enjoyed the GM1.4 patch from last December.
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